For rolls 1-6, the gravity is to one of the walls corresponding with the roll. Instead, I recommend rolling a d10 every time they enter a room. You can only get to the red tesseracts from the dark purple tesseract.Īs far as gravity goes, I recommend not trying to make it "realistic." I started mapping out gravity before I realized that gravity in a 5D world is incredibly complex and you would likely need 2 gravity vectors to make it work but even then it would only work most of the time. You can only get to the light blue tesseract from the light red or dark red tesseracts. The layout of the map makes it so that you can only get to room 40 from the light blue tesseract. The doors that I removed have the goal of making it difficult to get to room 40 (the exit). If they pressed a button on any wall, now room 37 resides within the dark blue tesseract and the doors now lead to rooms (and show the numbers) 04, 12, 20, and 37. These doors can lead to rooms 03, 06, 13, and 15 (I had the physical numbers carved into the door similar to Cube 1 but each door showed the number of the room to which it lead). I removed some doors to make a puzzle to find the way to the exit (room 40).Īn example: Say you started them in room 37 in the light purple tesseract. You may notice that each room would really have 6 doors like in the movie Cube. If they press this button it switches the room to the other penteract. When I ran this dungeon, there was a button on each wall. A penteract is a 5d cube composed of 10 interlinked tesseracts.Įach room resides simultaneously within 2 tesseracts. I'm an engineer and evidently needed something more complex. The problem with this dungeon is that it is technically 8 separate tesseracts that link to one another. I created a mathematically correct (I think) penteract (5d cube) dungeon that you are free to use based on Cube 2: Hypercube. I made this dungeon about a year ago and have been meaning to give it to all of you ever since. This post was inspired by /u/The_Last_radio 's post concerning this topic.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |